Trailer

TRAILER

DOXU is a French indie 2D 2V2 fighting game currently in development by DeadBat. The game features a roster of lunatic battle mages, offering fast-paced combat and insane moves. You can download the latest alpha version lower on this page.

Showcase

Personnages Légendaires

Chargement des héros...

Gameplay

Features

  • Narrative Rounds System : The match can be divided into up to 3 Acts, each having their own quirks. DUO characters evolve during those Acts, as SOLO characters get access to Rage and powerful Synergies.

  • Duo Characters : Two controllers, one character. Insanely powerful, very.

  • Meter System : Characters have up to 3 bars of meter, used for Ultimate moves.

  • Edge System : Each character has their own Edge, a unique mechanic defining their playstyle at the cost of Edge bar.

  • Synergy System : Using the Synergy ressource, your team mate can appear at any given moment to input any move of their movelist, or switch with your character. When their character is defeated, they get access to uniquely powerful assists, offering a broad range of possibilities.

  • Special guard and Tech : Each character have their own special guard, offering various defensive options. A Tech system allows to get out of combos, but be careful of reads !

  • Grab and Cross-Ups : DOXU characters either have access to a Grab or a Cross-Up dash, allowing for different ways of mixing the opponent.

  • Special Properties : Moves can have properties like Counter Hit, Knockdown/Hard Knockdown, Armor, Parry, Invincible (and more !) impacting how opponents react to attacks.

Exemple des mécaniques du jeu

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Story

STORY

The story mode of DOXU, like in many fighting games, serves as an introduction to the game's mechanics. However, unlike most, it focuses primarily on the narrative and the lore of the game's universe.


We follow the story of Izan and Sadara, two novice mages who have just completed their studies in History. Driven by their desire to learn more about magic, they team up and set out to explore Tetratalma. But their past is complicated, and soon Sadara, the lightning mage, hatches a terrible plan. She notices that her companion's powers grow as his mental state deteriorates. Trick after trick, she drags him deeper into the condition he suffers from, schizophrenia.


Players will need to learn to play a double game. To ensure the survival of their characters, they will have to make compromises: first, because the lightning mage has not yet mastered combat, and then because the sound mage struggles with social interactions. On one hand, it's a twisted quest for knowledge; on the other, a powerful portrayal of schizophrenia.


In this story, which can only be played in co-op, cooperation is essential, but not only that! Since the story is asymmetrical for the two players, they will be encouraged at the start of the mode not to share all the information they discover during their individual phases. The goal is to create new narrative interactions both within the game and in real life.

Support

NOUS SOUTENIR

Et quia Montius inter dilancinantium manus spiritum efflaturus Epigonum et Eusebium nec professionem nec dignitatem ostendens aliquotiens increpabat, qui sint hi magna quaerebatur industria, et nequid intepesceret, Epigonus e Lycia philosophus ducitur et Eusebius ab Emissa Pittacas cognomento, concitatus orator, cum quaestor non hos sed tribunos fabricarum insimulasset promittentes armorum si novas res agitari conperissent.

Staff

STAFF

Et quia Montius inter dilancinantium manus spiritum efflaturus Epigonum et Eusebium nec professionem nec dignitatem ostendens aliquotiens increpabat, qui sint hi magna quaerebatur industria, et nequid intepesceret, Epigonus e Lycia philosophus ducitur et Eusebius ab Emissa Pittacas cognomento, concitatus orator, cum quaestor non hos sed tribunos fabricarum insimulasset promittentes armorum si novas res agitari conperissent.

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